Friday, March 30, 2007

MFD!


MFD or multi functional displays, are common knowledge in the aviation industry. HUD or head up display has its roots in the aviation industry.

Are we aware of this relationship these days? Do we care? Is it relevant?

I'm not sure, but I do know that the MFD concept is very interesting.

An MFD basically allows for almost limitless information to be accessed on a fixed size display. It is achived by creating X screens of information and Y ways to alter the information on each screen. It's nothing fancy and in HCI terms it would even be called obsolete. But still... I am intrigued. Perhaps there is a revolution in game interface design within reach? perhaps we could let go of the conceptual models that we cling on to. That is the strenght of the MFD in my mind, it doesn't try to look like something. Its just an MFD. 100% function 0% concept.

Herein lies the problem, it's usually regarded as a strenght to have a conceptual model for interaction, like "click on the turtle to go slower and the rabbit to go faster" and all that. I think conceptual models are a great tool. And yet I am intrigued...

Perhaps, or even likely, the perfect game interface has no concept but rather: Function.

Perhaps the perfect game interface is an MFD somehow, somewhere, someday.

Thursday, March 29, 2007

Dreamlords reviews

Dreamlords has been out more then a month and the reviews are coming in. We have been getting great reviews between 70 and 80 % but the real big fish have yet to cast their vote.

Friday, March 23, 2007

Dreamlords released


So dreamlords released february 15:th 2007.

Great!

So far so good, we have had some great reviews even though there are some issues we must attend asap.

Reviewers seem to appritiate the depth of dreamlords in a way some players miss unfortunatly. However, we are working on several features that will help the players land in the game more smoothly.

We'll see how it works out but I am confident it'll be great!

You can see some of the interesting developments here

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